Mercado Pago

Redesigning the product catalog for faster, smarter sales

A complete redesign of the product catalog feature on Mercado Pago's Point Smart device: making it faster, more flexible, and accessible to small and medium-sized businesses across Brazil.

Point Smart POS product catalog interface

The challenge at a glance

Point Smart is Mercado Pago's flagship payment device for physical stores — a touchscreen POS that lets merchants accept card payments and manage sales. The device includes a product catalog feature that allows sellers to build a cart by tapping items, rather than manually entering amounts.

Despite its potential, the feature was barely used. Only around 1 in 10 active users ever touched it. The goal of this project was to understand why, and redesign the experience from the ground up.

~10%
Feature adoption among active users before redesign
+17%
Increase in adoption after the redesign launched
SMB
New market segment unlocked through the redesign roadmap

What users actually needed

I led user interviews and usability testing sessions with merchants across different business sizes and contexts. Four core themes emerged that shaped every design decision that followed.

User research session with merchants
Image from Square.
Flexibility

Sellers needed to mix catalog items with custom freeform amounts in a single transaction — the existing flow forced a binary choice between the two.

Ease

Merchants with large inventories faced a steep entry barrier. Setting up hundreds of items manually was so time-consuming, most never started.

Customization

Cashier staff needed quick visual cues to find items fast. Text-only lists created friction at the moment of sale, especially with multiple people using the same device.

Agility

The primary use case happened at the counter, often with customers waiting in line. Every extra tap or scroll was felt acutely in real conditions.

Aligning user needs with business objectives

The project had three interlocking business goals that we balanced against the research findings throughout the design process.

01

Engagement

Increase the perceived value of the catalog feature among existing users — making it something merchants genuinely relied on, not just a tab they ignored.

02

Retention

Increase switching costs by making the catalog deeply integrated into how merchants run their day-to-day operations — creating stickiness through utility.

03

Move-up market

Build a feature powerful enough to serve the SMB segment — businesses with larger, more complex inventories who had been unable to use the feature at all.

What made this project genuinely hard

Beyond the design brief, the team navigated three layers of real-world constraints that shaped our decisions throughout.

User range

We had to design for a spectrum from a street vendor with five items to a restaurant with hundreds of SKUs — a single interface had to serve both without compromise.

Retro-compatibility

The feature was already live in production. Every change had to be backward-compatible with existing user item lists — we couldn't break what was already working for the 10% who used it.

Roadmap alignment

We were designing not just the current state but a foundation for upcoming features. Every decision had to accommodate a broader product roadmap without over-engineering the present.

Designing in the real world

The process followed a listen → analyze → design → test loop — though in practice it looked less like a clean diagram and more like overlapping, iterative cycles. I led the design effort end to end, working closely with product, engineering, and business stakeholders at each stage.

01

Understand before moving

Started with a deep dive into existing analytics, product goals, and technical constraints before touching any design tools. User interviews followed, conducted with merchants across different business sizes in Brazil.

02

Progressive fidelity

Design proposals evolved in detail alongside the project — starting with rough sketches and concepts, gradually increasing fidelity in Figma as decisions were confirmed and scope was locked. Avoided premature high-fidelity work that would need to be thrown away.

03

Facilitating alignment

Every design review was structured to present the problem, the options considered, and the reasoning behind the chosen direction — not just the final screens. This built cross-functional trust and kept decisions moving forward.

04

Usability testing

Prototypes were tested with real merchants using Figma interactive prototypes. Sessions focused on speed and accuracy at the point of sale — the high-pressure moment the feature needed to serve.

05

Launch and follow-up

Treated launch as the beginning, not the end. Monitored adoption metrics and NPS post-release, using early signals to inform the complementary features roadmap.

Key design decisions

Mixed-sale flow

One of the most impactful decisions was redesigning the transaction flow to natively support mixed carts — combining catalog items and custom amounts in a single checkout. Previously these were two separate, incompatible modes. The new design unified them through a shared cart model accessible from both the value entry screen and the catalog tab.

Color logic for quick item access

Research showed that cashier staff needed to identify items fast — especially in busy, counter-top environments. We introduced a color assignment system for both categories and individual items. Merchants could assign colors during setup; at point of sale, the visual language reduced scan time and cognitive load significantly during usability testing.

Items without photos display color-coded tiles with initials. Items with photos display the image, maintaining visual consistency across mixed catalogs.

Countertop interaction model

A subtle but important constraint: the device typically rests on a countertop, used at a slight downward angle. This informed touch target sizing, the placement of primary actions at the bottom of the screen (closer to the user's natural reach), and the decision to make the cart button persistent and always visible during browsing.

Designing for scale

The catalog grid needed to work for 5 items and 500. Category filters with horizontal scrolling allowed merchants to navigate large inventories without overwhelming the primary view. Search was added as a fallback for power users with extensive catalogs.

Outcomes after launch

The redesign shipped to users in Brazil and was monitored closely in the weeks following launch. The results validated the research-led approach and opened the door to the SMB roadmap.

+17%
Increase in feature adoption among active users post-launch
NPS ↑
Higher customer satisfaction scores across the department
SMB ready
Successfully built and validated a roadmap of complementary features for the SMB segment

What came next

The redesign was the foundation for a broader set of features aimed at making the catalog more powerful for larger businesses. Three initiatives were scoped as direct next steps.

01

A web-based interface for loading and managing large item lists — removing the device as a bottleneck for catalog setup.

02

Import and export via Google Sheets and Microsoft Excel — meeting merchants where their inventory data already lived.

03

Interoperability with Mercado Libre's marketplace platform — bridging in-store and online selling into a unified inventory experience.